I hope to have a good dent in the animation over the weekend. He is nearly rigged. I am spending some unanticipated extra time on the flex modifier for his antennas and may add some more geometry for them to see differences in looks. I used a simple lattice modifier on his lower jaw-line with a soft selected group of vertices so the effect would soften during the animation of his facial expressions towards the back of his jaw.
Hope you like!

Lovin' the character! Not sure of some of the things you speak of in that second paragraph, but I'll pretend to, for the time being. Haha!
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